So things have been a bit of a mess recently,and I've not really had the chance to concentrate on doing what I love best: improving my art.
That's due to change though as I'm getting my life sorted out, with priorities and things being ordered. I even have a clock now, gosh. I never had one previously, so days would all blend together, with me not even knowing what month it was sometimes.
Hey, new relationship, being able to sort out the bookshop, or where I live, though I call it the bookshop because I have hundreds of reference books all over the place, along with art materials.
And so, I've recently found a PC game, so while I like it, it's a bit too much really for me. It's called 'Legend of Grimrock', and it's like Dungeon Master, back from oldskool computing in the 80's, but updated with nice 3D monsters and such. Only thing is, it has all these realistic graphics for the dungeons, and the monsters, etc, and yet the portraits of the adventurers... They're hand drawn by the looks of it. So it's me to the rescue
I plan on creating portraits for a lot more adventurers, and even full figure illustrations if my art will stretch to it.
I'm going to have a go at creating some creatures and alternated stuff when they release the level editor too. I just hope I can make something of commercial quality, so that it can be a professional release, for sale. I'd be chuffed if I managed to create something that's commercial after all this time.
I'm producing some record/CD covers too for fellow Biker Rock Radio D.Js, and a few other bits and bobs. So it looks like I've really got a chance to be successful. Wish me luck.